NodeZ turns a visual node graph into real, server-ready Enforce Script. Wire up loot, zones, menus, HUDs and economy on a canvas, then export a working mod.
Build your logic on a Blueprint-style canvas: events, actions, flow, values. No syntax to learn.
NodeZ compiles the graph into clean, working DayZ script, the same code a pro would hand-write.
One-click Build packs a server-ready mod. Test it locally, then drop it on your server.
Loot, zones, players, weather, economy, damage, timers. The DayZ API as drag-and-drop blocks.
Design layouts in the visual editor and wire them to logic: real UIScriptedMenus and overlays.
Expose tunables to a config.json so server owners can retune without regenerating.
Launch a local DayZ diag server + client from the editor. Load CF, Dabs, any mod alongside yours.
Drop into raw Enforce Script when you want to. Mix nodes and code freely.
The generated mod is plain script you own and can ship, with no runtime lock-in.
Full access, billed monthly. Best value for ongoing work.
The exact same NodeZ, for a week — great for a one-off project.
Subscribe, download NodeZ, and ship your first mod without writing a line of code.